AntFleet

Disagreement · f3aba81f-anthropic-3

Sharp-move dedup combined with H1 percentage can suppress a second leg of a real move

solo Opus
repo 6f7fc663·PR #23·reviewed 1 week ago

Opus finding

Sharp-move dedup combined with H1 percentage can suppress a second leg of a real move

lowmaintainabilitymedium
  • skills/price-threshold-alert/SKILL.md:137-143
The H1 rolling window is 1 hour; the dedup window is 4 hours. A token that pumps +25% in hour 1 (alert fires), then dumps -25% in hour 3 (also a 'sharp move' per spec) would be silenced because the dedup clock is wider than the measurement window. This is a deliberate design choice but is not called out, and operators may miss exactly the reversal events the skill markets itself as catching ('liquidation cascade').

Recommendation

Either (a) separate dedup clocks per direction (`sharp_move_up`, `sharp_move_down`) or (b) document the 4h-vs-1h trade-off explicitly so operators understand reversals can be silenced.

Other reviewer

The other reviewer flagged nothing in this file/line range.

Why this didn't post

This finding didn't meet AntFleet's unanimous agreement threshold. Both frontier models review every PR independently; only findings they both flag with the same severity and category are posted to the PR. This one fell through.

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